Boss Guides
Where common bosses appear, how to handle their mechanics, and which Nikkes to bring.
- ElementFireWeaknessWater Code
Black Smith
TyrantThe first Tyrant you meet, in Chapter 1. Clear its bombs with AoE attacks and don't miss the tentacle interruption.
- ElementElectricWeaknessIron Code
Grave Digger
TyrantA drill Rapture that burrows toward you. The basics: keep breaking interruption circles with shotguns.
- ElementWaterWeaknessElectric Code
Land Eater
TyrantA turtle Rapture that swallowed a research base. Destroy its four parts in phase 1 and don't miss the interruption gauge on its back.
- ElementIronWeaknessWind Code
Modernia
HereticA Heretic riding a Rapture frame. Destroy the core before the second laser, and break only one wing.
- ElementFireWeaknessWater Code
Harvester
TyrantA spider-like Tyrant. In Anomaly Interception, you have to break its tough head before you can hit the core.
- ElementWindWeaknessFire Code
Alteisen
TyrantAn armored train taken over by Raptures. Destroy the missile pods and turrets in order and stop the main cannon interruption.
- ElementFireWeaknessWater Code
Chatterbox
TyrantThe chatty Rapture you keep meeting throughout Part 1. Destroy the missile pods first and save the core for last.
- ElementElectricWeaknessIron Code
Storm Bringer
TyrantA flying thunderbird Rapture. Not missing the three red circles and managing your cover are key.
- ElementFireWeaknessWater Code
Nihilister
HereticA fire-breathing dragon Heretic. Always take cover from its breath, and bring a Nikke who can repair cover.
- ElementWaterWeaknessElectric Code
Mother Whale
TyrantA giant transport that keeps launching Raptures. The key is destroying the core first and clearing the first summoned wave fast.
- ElementElectricWeaknessIron Code
Ultra
TyrantA giant Rapture that spreads poison. You must stop the Iron code interruption and the center circle of the cross interruption.
- ElementWaterWeaknessElectric Code
Crystal Chamber
TyrantA crystal-covered Tyrant. Keep destroying its shoulder crystal parts, and decide in advance how you'll handle the left/right choice interruption.
- ElementWaterWeaknessElectric Code
Mirror Container
TyrantA crystal Rapture that uses glass slippers. Breaking the slippers in one hit and the Electric code interruption are key.
- ElementIronWeaknessWind Code
Kraken
TyrantA sea Rapture whose legs you must break and whose Wind code interruption you must stop. A regular in Anomaly Interception.
- ElementWindWeaknessFire Code
Indivilia
HereticA Heretic that shifts from scorpion to serpent. Clear its pincers and tail, and stop the Fire code interruption.
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