Released 4/23/2026
This guide was translated into English by AI from the Korean version. View original (Korean)
Built around solo B1 use, she handles both Burst rotation and damage support well, so she sees wide use across stages, Raids, and PvP.
Her Burst Shooting Star creates small stars around her that auto-attack random targets at set intervals.
At battle start and each time Full Burst ends, branches based on the squad. If there is no other B1 Nikke besides her, My Own Star applies, weighting her own attack performance and ally Burst cooldown reduction; if there is even one, Everyone's Star applies, weighting re-entry and healing.
Auto play is usually enough. As a Rocket Launcher, Full Charge timing and range management affect damage, so on manual you only need to aim at priority targets and land charged shots.
However, in stages where touching objects like bouncy balls makes patterns tricky, her random auto-attacks can change how things play out, so swapping in another B1 for those sections may be safer.
In stages, a team with Crown, Snow White: Heavy Arms, Rapi: Red Hood, and Mast: Romantic Maid is a safe choice. In PvP, adding Drake and Noir to a Noah front line is common. In Electric squads, Cinderella and Neon: Vision Eye are worth considering.
Resilience Cube, which also covers Increased Reload Speed, is a safe No. 1 choice. Within the same line, go Resilience Cube → Bastion Cube → Onslaught Cube.
Adjust the remaining lines toward Charge Speed and crit.
It works with at least 7/7/7, and if you have resources, go to 10/10/10 to finish.
She is low-commitment in most modes and clearly strong as a solo B1. However, in object-triggered stages, swapping the B1 to suit the pattern may be safer.
Even with her as the only B1, Burst cycles quickly, and she also covers ATK buffs and team cycle, making squad building easy. She fits even better in projectile and explosion teams with Red Hood.
Re-entry setups that add yet another B1 often waste her own strength. Shooting Star targets randomly, so you want it hitting only the boss; when mobs or parts mix in, damage is easily wasted.