Released 1/30/2025
This guide was translated into English by AI from the Korean version. View original (Korean)
A Water Code Machine Gun Burst 2 Supporter, commonly nicknamed Maid Mast.
Her Tipsy stacks grant allies lasting ATK and Crit Rate, and every Full Burst she raises distributed damage and reload speed all at once.
She's frequently included in Solo Raid and Raid lineups. If Tipsy is at max stacks when Full Burst ends, she is stunned by Hangover, and her Burst cooldown is 40 seconds.
Tipsy stacks are the core. applies Tipsy to herself each time Burst stage 1 is entered, a lasting Hit Rate reduction stacking up to 3 times. Only while she is Tipsy does she grant all allies a lasting Increased Critical Rate and Increased ATK based on caster's ATK.
When entering Burst stage 3 while Tipsy, grants all allies increased distributed damage and increased reload speed multiplied by her Tipsy stacks for 10 seconds. If she is at max Tipsy stacks when Full Burst Time ends, the stacks clear and she is stunned by Hangover for 10 seconds.
grants all allies Increased Critical Damage and increased attack damage for 10 seconds. While she is Tipsy, it also grants all allies Increased ATK based on caster's ATK multiplied by her Tipsy stacks for 10 seconds.
Higher stacks raise the multipliers of and Romance, so it's best to keep Tipsy near max right before Burst stage 3.
As a Machine Gun, keep sustained fire going by timing overheat and reloads.
Tipsy stacks rise each time Burst stage 1 is entered during each Full Burst, so count the three stacks and the Hangover timing.
When Burst stage 3 is entered, check that has applied increased distributed damage and increased reload speed.
Auto is enough by default. To avoid the Hangover stun, sync Full Burst counts with Anchor: Innocent Maid.
Anchor lineups and Crown lineups have different Burst rotation patterns. Alternate the order with the paired Nikke: Crown-Crown-Mast for the Crown line and Mast-Anchor-Mast-Anchor for the Anchor line. With other Burst 2 units she only shares the slot and doesn't run the same rotation at the same time.
Suits a playstyle that keeps Tipsy at max stacks right up until Hangover clears it. Her cycle meshes with a Burst that reduces debuff stacks every third Full Burst. Both have a 40-second Burst cooldown, so they're often used together in lineups that alternate Burst Skills like Mast-Anchor.
In 1-2-2 lineups that run Burst 2 with two Crowns, a common rotation is Crown-Crown-Mast, using Crown's Burst twice and slotting Mast's Burst in between.
A DPS with a large share of distributed damage chains with the distributed damage and attack buffs from and in the same Full Burst.
To reduce Machine Gun reloads, prioritize the Resilience Cube. Support ammo upkeep with the Bastion Cube. If you need more Burst Gauge, the Quantum Cube is the next choice. If Harmony Cube levels differ greatly, use the higher-level cube before the ranking.
The target is 4 lines of Elemental Advantage damage, 4 lines of ATK, and 4 lines of ammo. As a Machine Gun, ammo sets her shot density. When splitting sub-options, take ammo first, then Elemental Advantage damage and ATK. Hit Rate sub-options are better placed on other Nikkes.
In the value range, carries the distributed damage and reload multipliers, so raise S2 first. is the gateway to her lasting ATK buff and Crit Rate, so raise S1 next. When maxing, bring all three skills up together, including .
Used as support in Story, bosses, and Tower. In boss fights against Fire Code enemies (= Water advantage), her buff efficiency is stable when elements match. She's a big part of lineups with distributed damage DPS in Solo Raid and special enemy fights. In Arena, Machine Gun burst charging and ramp-up time lower her priority.
and greatly boost distributed damage and attack damage, making a clear difference in lineup firepower.
As Tipsy stacks build, all allies gain a lasting Increased Critical Rate and an Increased ATK based on caster's ATK.
At Burst stage 3, she grants increased distributed damage and increased reload speed scaled by Tipsy stacks.
If Tipsy is at max stacks when Full Burst ends, the stacks clear and she is stunned by Hangover.
Her Burst cooldown is 40 seconds, so her ramp-up is long.
Her ATK buff is based on caster's ATK, so it scales with her own ATK stats.
In lineups with two Burst 2 units, alternate the rotation with the Nikke paired with Mast. With Anchor, rotate Mast-Anchor-Mast-Anchor; with two Crowns, rotate Crown-Crown-Mast.
In content like Co-op Operation (Challenge), a slip in counting the order can open a big damage gap.