Released 11/4/2022
This guide was translated into English by AI from the Korean version. View original (Korean)
A near top-tier Burst 1 Defender in the Arena. grants allies Max HP and continuous healing, and provides taunt and her own HP.
She is weaker than Noah's invincibility at blocking nukes, but absorbs some stacked nukes. She is not a main PvE Burst 1.
taunts the target on a Full Charge hit and briefly raises her own Max HP. reduces all allies' damage taken every 20 hits taken.
grants all allies continuous healing based on caster's Max HP and a Max HP increase for 10 seconds. Her Burst cooldown is 40 seconds.
Land Full Charge shots to refresh 's taunt and her own Max HP.
In the Arena, time manually.
Firing and Charge can stay on auto, but when under focused fire, adjust her Burst or position.
Keeping another Burst 1 like Jackal on standby is safer. Her PvE Burst 1 role overlaps with Liter and Volume. If taunt timing overlaps with Noah, only one may survive.
In Arena defense lineups paired with Noah and Rapunzel, Noise fills the Burst 1 protection slot.
A squad that pairs taunt and invincibility defense with Noise to hold HP until the nuke.
In the same defense squad, align healing and buffs with Noise's Max HP Burst timing.
Used with Noise to fill the Burst 1 line in Arena attack lineups that counter Jackal link.
For Arena healing and survival, go Healing Cube, Vigor Cube, then Tempering Cube. If you need Burst Gauge, Quantum Cube is the runner-up.
For Arena, prioritize 4 lines of Increased DEF and 2~4 lines of Charge Speed. Aim for 18% or more Charge Speed. In the Arena, skip Max Ammo lines so frequent reloads refresh .
Raise first, then and in that order. For Arena only, Burst around 7 is already noticeable.
A core Burst 1 for Arena defense and nuke-absorbing lineups. Used for survival support and taunting in some bosses and Raids. Not a Story main.
grants allies Max HP and continuous healing.
reduces all allies' damage taken when she is hit.
Each Full Charge refreshes her taunt and her own HP.
Her Burst cooldown is 40 seconds.
She struggles to hold against Noah invincibility or stacked nukes.
Her HP can drop fast under focused fire from Fire Code Shotguns.