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Rosanna thumbnail

RosannaHas Favorite Item

Rarity
SSR
Manufacturer
Tetra
Class
Attacker
Weapon
Machine Gun
Element
Electric
Burst
Type 1

Released 6/1/2023 · Favorite Item 7/23/2026

Character guidewiki

Guides assume the Favorite Item is equipped.

This guide was translated into English by AI from the Korean version. View original (Korean)

Overall rating

Her Favorite Item made her the key Burst 1 Nikke for boss fights against Water Code enemies (= Electric advantage).
Her Burst applies a 30-second Damage Taken increase to Water Code targets and her own damage is on par with a Burst 3 DPS, so she appeared in every top record in Electric-advantage Solo Raids.
She is also used in Arena as a Burst 1 that targets two Attacker enemies, but she has no Burst cooldown reduction, so you need another Burst 1 alongside her.

Skill mechanics

She keeps landing normal attacks on a target to build ATK and Elemental Advantage damage, then uses her Burst to deal heavy damage and a Damage Taken increase to two Attacker enemies. When a target appears, she gains a lasting Elemental Advantage Attack Damage increase, and each time she lands 500 normal attacks on the target, Frenzy's Increased ATK stacks up to 10 times and lasts 30 seconds. When an ally is incapacitated, she gains Frenzy, fills Burst Gauge, and deals damage to Attacker enemies.

Her Burst Skill, Vendetta, deals Assalto damage to 2 Attacker enemies first, with extra damage if Rosanna is in Stealth. If the Assalto target is a Water Code target, it takes a Damage Taken increase for 30 seconds, raising the whole squad's firepower. Stealth applies at the start of battle and on every 120 normal attack hits, and on 10 normal attack hits she removes the buffs of the 2 enemies with the highest final ATK once per battle.

How to use

Running her on auto is fine by default.
Rosanna's Burst has no Burst cooldown reduction, so set the order yourself so she alternates Burst 1 with another Burst 1 such as Liter.

Synergy Nikkes

In Arena she goes into offensive lineups that take out two Attacker enemies first with her Burst.

Liter
Little Mermaid
Nayuta
Privaty
• Liter —

Alternates the Burst 1 role with Rosanna, making up for Rosanna's lack of Burst cooldown reduction.

• Little Mermaid —

Goes in the Burst 1 slot alongside Rosanna in Electric-advantage Solo Raid squads.

• Nayuta —

Takes the Burst 2 slot in Rosanna squads.

• Privaty —

In squads where Privaty with her Favorite Item handles Burst 3 damage, the Damage Taken increase from Rosanna's Burst adds firepower.

Recommended cubes

1Resilience Cube2Bastion Cube3Wingman Cube

For Machine Gun reload, prioritize the Resilience Cube. Support sustained fire with the Bastion Cube and ammo with the Wingman Cube. If Harmony Cube levels differ a lot, use the higher-level cube ahead of the ranking.

Overload options

  • Increased Elemental Advantage Dmg · ×4
  • Increased ATK · ×4

Skill investment

7/4/7Minimum→7/10/10Value→10/10/10Endgame

The Damage Taken increase and Assalto damage are on her Burst, and Frenzy's Increased ATK is on S2, so raise those two skills first for Raids. To use the buff removal in Arena, raise S1 to 7.

Best for

CampaignRaidsTowerArena (PvP)

Used as Burst 1 in Solo Raid boss fights against Water Code enemies (= Electric advantage). In Arena she goes into offensive lineups that target Attacker enemies.

Pros

Though a Burst 1, she puts out self-damage on par with a Burst 3 DPS.
Her Burst applies a 30-second Damage Taken increase to Water Code targets, boosting squad firepower.
In Arena she prioritizes two Attacker enemies and removes enemy buffs.

Cons and caveats

She has no Burst cooldown reduction, so you need another Burst 1 alongside her.
The Damage Taken increase only applies to Water Code targets.
Frenzy's Increased ATK only stacks after landing 500 normal attacks on a target, so she is weak early in battle.