Released 9/24/2025
This guide was translated into English by AI from the Korean version. View original (Korean)
Ada is a Burst stage 3 DPS, but rather than carrying damage alone, her strength is boosting another Burst 3 DPS.
She brings both a DEF-ignoring damage buff and healing, so she is often used as a sub-DPS in boss fights and Solo Raid.
, at the start of Full Burst, grants the base Burst stage 3 ally who just used Burst Increased ATK, increased DEF-ignoring damage, and healing based on damage dealt. This core buff is the reason to run Ada.
periodically deals DEF-ignoring damage to enemies near the crosshair during Full Burst. Using Burst also shortens 's trigger interval.
raises her own ATK and DEF-ignoring damage. In exchange, a special modification greatly slows her Charge Speed and greatly raises her Charge Damage. This Burst is more stable when used to open the squad buff window than to maximize her own damage.
Auto is fine by default.
Right after Burst, it is more stable to make the most of the buffed main DPS's window than to keep firing with Ada.
Manual control is only needed for lining up Burst timing.
Good for keeping the DEF-ignoring damage window alive together.
Adds survival support to make boss fights more stable.
Convenient for lining up ATK support and Burst timing.
Good for stacking buffs to push the main DPS's firepower further.
Good to use together in squads that line up buff targets.
A candidate to use together in Burst stage 3-focused squads.
Covering reload and accuracy keeps her damage steadier. Ammo refill Harmony Cubes increase her attack count. If you have a higher-level cube, look at level before order.
Her kit leans on DEF-ignoring damage, so set Elemental Advantage damage and ATK first. Adjust leftover lines with Max Ammo and Critical Damage.
Raise S1 and S2 first since they carry most of the buffs, and raise the Burst later to fit squad use. For support-only use, a 10/4/4 compromise also works.
She is often used in boss fights and Solo Raid to boost the main DPS. She can also slot in as a sub-DPS in story and Tower. Her priority in PvP is low.
She gives Burst 3 allies ATK, DEF-ignoring damage, and healing together.
She has a clear role as a sub-DPS that raises the main DPS's firepower in boss fights.
Judged on her own Burst firepower alone, she can fall short of the latest main DPS units.
If the buff target and Burst order are off, her performance drops sharply.
She is low priority in PvP.