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Moran thumbnail

MoranHas Favorite Item

Rarity
SSR
Manufacturer
Tetra
Class
Defender
Weapon
Assault Rifle
Element
Electric
Burst
Type 1

Released 1/25/2024 · Favorite Item 2/12/2026

Character guidewiki

Guides assume the Favorite Item is equipped.

This guide was translated into English by AI from the Korean version. View original (Korean)

Overall rating

An Electric Burst 1 Defender Nikke who holds the front line with taunt and Damage Taken reduction, used in squads aiming for both survival and Burst tempo. Each content demands a different balance of survival and damage, so how she feels depends on your progression.

Skill mechanics

Activating her Burst centers on [Weapon Change]. While active, she holds the front line with full taunt, unlimited Max Ammo, and healing based on damage dealt, and cannot take cover during this window. At the same time, she applies [Damage Taken ▼], [caster's DEF ▲], and [caster's ATK ▲] to all allies, so a single cast carries both the front line and team buffs.

S1 stacks DEF based on lost HP ratio, and while in Weapon Change, each consecutive normal attack hit adds [Extra damage based on final ATK]. When a Rapture appears, she gains [Hot Blood], shortening her own Burst Cooldown.

S2 pulls high-ATK enemies with [Taunt] when her last bullet hits, absorbing fire aimed at DPS. When her HP drops to 20% or below, [Effect per use count] greatly raises her Max HP once per stage. If she already has [Hot Blood] when Full Burst starts, all allies' Burst Cooldown is reduced once more.

How to use

She runs fine on auto by default. However, she cannot take cover during her Burst [Weapon Change], so it is safer to time the cast yourself around boss patterns. Only adjust manually when the last-bullet taunt target feels like a waste.

Synergy Nikkes

Anis: Star
• Anis: Star —

Both can go in the same squad. Placing Anis: Star on her left lets her Burst 1 trigger twice through re-entry, sharply boosting survival.

Recommended cubes

1Resilience Cube2Bastion Cube

Resilience Cube raises reload speed. Bastion Cube refills a little ammo every 10 shots fired. Both also come with a passive that adds damage when hitting with Elemental Advantage attacks.

Overload options

  • Increased Elemental Advantage Dmg · ×4
  • Increased ATK · ×4

Put 4 lines each into Elemental Advantage damage and ATK. As a Defender Nikke, fill remaining lines with DEF, Max Ammo, and so on. If you value the last-bullet taunt, keep only one line of Max Ammo and weight DEF more.

Skill investment

4/7/7Minimum→4/10/7Value→7/10/10Endgame

Numeric order is S1, S2, Burst. Taunt and low-HP grit are tied to S2, so for cost efficiency, raise S2 close to 10 first and leave Burst at 7. At endgame, Burst carries team Damage Taken reduction, DEF, and ATK buffs all at once, so take Burst to 10. S1 adds lost-HP-based DEF and extra damage on the 5th hit during Weapon Change, but as the table shows, keep it behind Burst and S2, raising it only 4→7.

Best for

CampaignRaidsTowerArena (PvP)

Moran with her Favorite Item brings front line, Damage Taken reduction, and Burst cooldown all at once, so she is used everywhere.

Pros

Taunt and Damage Taken reduction contribute to the whole squad's survival. Burst Cooldown reduction and ally attack buffs also help Burst tempo and damage.

Cons and caveats

She cannot take cover while casting her Burst, so you end up delaying it while dodging patterns. You cannot choose who her last-bullet taunt hits, so it sometimes scatters damage or pulls in dangerous enemies.