Released 11/4/2022
This guide was translated into English by AI from the Korean version. View original (Korean)
A proven Burst 3 buffer Nikke in bosses and Story.
raises the Charge Speed and ATK of the top 2 DPS by final ATK, while is single-shot pierce damage.
Her share of recent top Solo Raid lineups has shrunk, but she still appears with charge DPS and in parts-boss setups.
Every time Full Burst starts, grants the 2 allies with the highest final ATK Charge Speed and ATK buffs for 10 seconds. switches her weapon to a single-shot pierce sniper that deals heavy damage after a 2-second charge, with a 40-second cooldown.
only raises her own Crit Rate and Crit Damage when there are 5 or more enemies, excluding Nikkes. It almost never triggers in single-boss fights.
Right before Full Burst, position things so that the 2 DPS with the highest final ATK receive the buff.
You can leave sustained fire on auto.
Fire every 40 seconds with a 2-second Full Charge, aimed at the boss core or parts.
A lineup that pairs her with a charge sniper main DPS so it receives the buff every Full Burst.
Used in lineups against parts bosses that fire within the 15-second execution parts buff to boost parts and body damage.
Paired with a firepower main DPS on boss lines with interception or parts to align buffs and pierce damage.
Included in variants that align Burst firepower with Dorothy and Privaty in pierce, single-boss squads.
Go in order: Resilience Cube for reload, Adjutant Cube for charge tempo, and Piercing Cube for . If you have high-level Harmony Cubes, look at level before order.
When building her own damage, match Elemental Advantage damage and ATK first, and in Solo Raid supplement Burst Gauge contribution with 1 ammo line. Fill the remaining lines with Charge Damage and crit.
Raise to 10 first, and bring to 7-10. is barely used against single bosses, so keep it at 4 or below. In buff-only lineups, you can stop at 10/1/1.
Used for Burst 3 buffs and pierce damage in Story, bosses, and Solo Raid. Against a single boss with almost no mobs, gives no benefit. She isn't an Arena main.
Every Full Burst, she grants the top 2 units by final ATK Charge Speed and ATK buffs.
delivers single-shot pierce damage with a Full Charge.
With many enemies, raises her own crit.
targets the top 2 units by final ATK, so the buff can land on the wrong Nikke.
Against a single boss, almost never triggers.
has a 40-second cooldown and 1 round of ammo, leaving long damage gaps.
In recent Solo Raids, she competes for the slot with new buffers and DPS.
If she's only buffing, lower your investment and just bring up . Against bosses with parts, fire within the duration of D's execution buff.