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Dorothy: Serendipity thumbnail

Dorothy: SerendipityLimited

Rarity
SSR
Manufacturer
Pilgrim
Class
Attacker
Weapon
Shotgun
Element
Water
Burst
Type 3

Released 7/17/2025

Character guidewiki

This guide was translated into English by AI from the Korean version. View original (Korean)

Overall rating

A Water Code, Burst stage 3 (B3) DPS Shotgun Nikke.
She shows up often in Water damage builds and is highly valuable in Raids and boss fights.
When ammo runs short she loses a lot of firepower during Full Burst, and her Burst Gauge rotation tends to be a disadvantage in Arena.

Skill mechanics

grants a lasting Pierce Damage increase at battle start, and grants lasting Increased ATK and Increased Hit Rate only while Full Burst Time lasts.

grants a pierce-specialized state plus increased Hit Rate and attack damage based on pellet hit count, and expands pierce range at a higher hit threshold.

grants herself increased attack speed, Increased ATK, and increased pellet count for 15 seconds. Her Burst cooldown is 40 seconds.

How to use

Auto is enough by default.
To meet 's pellet hit conditions quickly, manually aim at the body or core at close range and fire.

Synergy Nikkes

In Water Shotgun core squads, Dorothy is the main DPS, alongside Tove, Grave, and a Burst 1 cooldown-reduction unit.

Tove
Grave
Drake
Soline: Frost Ticket
• Tove —

Buffs Shotgun max ammo and attack speed, increasing her shot count during .

• Grave —

Paired as the Burst 2 that boosts Dorothy's Pierce Damage output.

• Drake —

Paired as a Burst 3 sub-DPS on the same Shotgun firepower axis.

• Soline: Frost Ticket —

Paired as the Burst 1 cooldown-reduction slot.

Recommended cubes

1Wingman Cube2Resilience Cube3Bastion Cube

To cut reload losses during Full Burst, prioritize Max Ammo and reload or ammo-refill cubes. If Harmony Cube levels differ greatly, prioritize the higher-level cube.

Overload options

  • Increased Elemental Advantage Dmg · ×4
  • Increased ATK · ×4
  • Increased Max Ammunition Capacity · ×4

Alongside Elemental Advantage and ATK, take Max Ammo to secure enough shots during .

Skill investment

4/4/4Minimum→7/7/7Value→10/10/10Endgame

is a lasting ATK and Hit Rate buff during Full Burst, so it has high priority. has breakpoints such as pellet count, so aim for Burst level 7 or higher first. ties directly into her pierce rounds.

Best for

CampaignRaidsTowerArena (PvP)

Slot her into the Water DPS role in Campaign, bosses, and Tower. In Arena, her Burst Gauge rotation is a disadvantage.

Pros

Her Water firepower sees use in Raids and boss fights.
Her pierce kit gives her room to shine in fights with parts or multiple hit targets.
raises attack speed, ATK, and pellet count all at once.

Cons and caveats

If ammo runs short, reloads cut into the Full Burst window.
As a Shotgun with a short engagement range, her pellet conditions can build slowly depending on the stage.
In Arena, her Burst Gauge rotation is a disadvantage.