Released 11/4/2022
This guide was translated into English by AI from the Korean version. View original (Korean)
In Arena, she works as a top-tier main DPS thanks to screen clearing and counterattacks.
In PvE bosses and Story, newer Burst 3 firepower has cut her main picks, but she returns in Electric-weakness Raids alongside Trina.
Due to 's self-damage and her Assault Rifle accuracy limits, you need to align her lineup, ammo, and healing slot together.
Her normal attacks stack ATK every ten shots but drain her HP. When her HP drops to 60% or below, her Crit Damage keeps rising, and she deals counterattack damage when hit. Using her Burst Skill at 50% HP or below raises her Crit Rate and deals Burst damage to all enemies.
Keep firing on auto and ATK stacks build every ten shots while her HP goes down.
After her HP drops to 50% or below, use her Burst Skill to land the full-screen hit and gain the Crit Rate buff.
As an Assault Rifle, if accuracy wavers at mid range, just adjust range; otherwise leave her on auto.
Focuses invincibility, attack damage, reload, Hit Rate, and ammo buffs on a single Electric Code Assault Rifle unit, powering up Solo Raid and Union Raid firepower.
In Arena, Burst damage support and damage distribution shore up her survival during self-damage stretches.
A reload speed buff for Electric Code allies reduces firing gaps for Assault Rifles with small magazines.
Instant reload and firepower buffs speed up the stack cycle.
Her base ammo is 20 rounds, so reloads are long; prioritize the Resilience Cube. Refill ammo with the Bastion Cube and fill Hit Rate with the Assault Cube. After significantly raising ammo through Overload, readjust your Harmony Cube priorities.
Going beyond 1-2 ammo lines increases 's self-damage burden. In Trina lineups, put more weight on Crit Damage and Crit Rate than on Hit Rate and ammo. For row 1 (front row) placement in Arena, some setups keep ammo at 32 rounds or fewer to avoid Siren's stun.
is the core of her ATK stacks, so raise S1 first. is often stopped at 4. is the center of her boss and Arena firepower, so max it last. In Trina Solo Raid lineups, after maxing S1, raise Burst to 10 and stop S2 at 4 or 7.
In Solo Raid, she has a high share of top lineups during Electric-weakness seasons. In single-boss PvE, her firepower tends to fall short without Trina. In Arena, her screen clearing and counterattacks are strong.
Her Burst deals heavy damage to all enemies.
stacks ATK quickly.
deals counterattack damage when she's hit.
keeps draining her HP, so she needs a healing slot.
As an Assault Rifle, her firepower drops when her accuracy wavers at long range.
In PvE main DPS slots, she's outclassed by newer Burst 3 firepower.
The community sometimes calls her by the nickname Hongbuki.