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Kilo thumbnail

Kilo

Rarity
SSR
Manufacturer
Missilis
Class
Defender
Weapon
Machine Gun
Element
Fire
Burst
Type 3

Released 4/25/2024

Character guidewiki

This guide was translated into English by AI from the Korean version. View original (Korean)

Overall rating

A Fire Code Machine Gun Burst 3 Defender Nikke.
She keeps a shield throughout battle, and her Burst Skill splits into damage to all enemies or a Max HP increase plus a Next shield's HP bonus, depending on whether is active.
She has no taunt, so she is more often used for shields and element-matched survival support than as a core tank, and her damage expectations are low.

Skill mechanics

At battle start, , a shield based on final Max HP, stays on her. While is active, her Burst Skill deals ratio damage to all enemies by converting part of her final Max HP into ATK; when it is not active, she gets a brief Max HP increase. If is not active when she uses her Burst Skill, she reapplies and her Next shield's HP bonus builds in stages by use count. After a set number of normal attacks, she Restores shield HP while is active.

How to use

When Machine Gun overheating fills up, switch to reload to keep firing.
For AoE damage, use her Burst Skill while is active.
For the shield and HP bonus branch, use her Burst Skill when is not active.
Switch to manual only if you want to choose the branch yourself.

Recommended cubes

1Resilience Cube2Bastion Cube3Wingman Cube

Keep Machine Gun fire going with reload and ammo refill, and manage overheat and reload cycles with extra Max Ammo. If Harmony Cube levels differ greatly, use the higher-level cube over the theoretical ranking.

Overload options

  • Increased Elemental Advantage Dmg · ×4
  • Increased ATK · ×4
  • Increased Max Ammunition Capacity · ×4

Elemental Advantage damage and ATK are the baseline. As a Machine Gun, add Max Ammo. Cover DEF with gear and remaining lines.

Skill investment

7/4/7Minimum→9/7/9Value→10/10/10Endgame

and are her survival core, so raise both active skills first, and since her Burst branch damage and HP increase carry weight, max it last.

Best for

CampaignRaidsTowerArena (PvP)

Used to hold out in long fights or deal AoE damage via her shield and Burst branches. She has no taunt, so she cannot lock enemy targeting onto herself.

Pros

Her shield lasts from battle start.
Her Burst Skill can switch between AoE damage and survival buffs depending on the situation.
After enough normal attacks, she Restores shield HP while is active.

Cons and caveats

You need to alternate between Machine Gun overheating and reloading.
She has no taunt, so she cannot draw enemy fire onto herself.
As a Defender, raw damage expectations are low.

Other

Included in the Standard Recruit pool.