Released 8/22/2024
This guide was translated into English by AI from the Korean version. View original (Korean)
A Burst 3 Fire Code AR DPS, widely used as a main damage candidate in Story and boss content.
Pierce, Attack Damage, and Increased Hit Rate all stack within a single Full Burst, and she grants Core Damage increase to Fire Code allies.
In the Arena, she struggles to deal with multiple enemies at once. As an Assault Rifle with a narrow hit area, she is at a disadvantage against Shotguns, wide-area Nikkes, and top-tier DPS Nikkes.
At battle start, grants a lasting Damage dealt to shields increase, and each time she is healed she gets a long-lasting Increased ATK. On entering Full Burst, she gains an Elemental Advantage Attack Damage increase while a shield is placed on her, and all Fire Code allies get a Core Damage increase. Using her Burst Skill grants long-lasting Pierce, briefly overlapping with Attack Damage increase, healing based on attack damage, and Increased Hit Rate. While Pierce is active, bullets pierce through the body and parts for consecutive hits, piling up damage all at once.
Run her with a Supporter that grants shields and open Full Burst. ' Elemental Advantage Attack Damage increase only triggers at Full Burst start while a shield is placed on her.
Once Pierce is active, aim mainly at the core so shots pierce through the body and parts.
Manual play is only needed to time shields by hand; otherwise auto is enough.
Rei Ayanami uses the same Burst 3 slot, so both cannot go in one squad. They are only interchangeable.
Shielding allies at the start of Full Burst reliably meets the condition for ' Elemental Advantage Attack Damage increase.
As a Fire Code ally, she also receives the Core Damage increase buff and fits into Fire squads that split Burst stages.
Pairing her with a Nikke that fills Burst Gauge and provides support to shorten the Full Burst cycle keeps Pierce uptime going.
Match Pierce Damage, Max Ammo, and reload to Asuka's piercing bullets and AR firing pattern. If Harmony Cube levels differ greatly, use the higher-level cube over the theoretical ranking.
Elemental Advantage damage and ATK are the baseline. Stacking close to three lines of Max Ammo cuts reload frequency, packing more shots into the Pierce window.
grants Fire Code allies Core Damage increase every Full Burst, so raise S2 first. covers the Increased ATK tied to healing triggers. Her Burst bundles Pierce uptime with Attack Damage and Increased Hit Rate, so max it alongside.
Her damage spikes in boss fights against Water Code enemies (= Fire advantage). Pierce and Core Damage increase both shine in fights with large cores and overlapping parts.
Pierce lets her bullets hit enemies with overlapping parts in succession.
Every Full Burst, she grants Core Damage increase to all Fire Code allies.
' Elemental Advantage Attack Damage increase only triggers at the start of Full Burst while a shield is placed on her.
In the Arena, she falls behind wide-coverage Nikkes like Shotguns or top-tier Fire Code DPS Nikkes.
A limited collab recruit Nikke.