NikkeHub
CalculatorsRaidsNikkesGuides
한국어日本語English
RaidsSearch
About NikkeHubContactPrivacy policyTerms of use
NikkeHub
About NikkeHubContactPrivacy policyTerms of use

This is an unofficial fan site for GODDESS OF VICTORY: NIKKE. In-game images, names and data belong to their respective rights holders.

HomeNikkesCalculatorsGuides
← Nikke list
Centi thumbnail

CentiHas Favorite Item

Rarity
SSR
Manufacturer
Missilis
Class
Defender
Weapon
Rocket Launcher
Element
Iron
Burst
Type 2

Released 11/4/2022 · Favorite Item 2/12/2026

Character guidewiki

Guides assume the Favorite Item is equipped.

This guide was translated into English by AI from the Korean version. View original (Korean)

Overall rating

A defensive Iron Burst 2 Rocket Launcher.
She weakens enemies and gives allies a short shield. The more reliably you land Full Charge shots, the better her skills chain together.

Skill mechanics

Her Burst picks several enemies with low remaining HP, hits them, and lowers their DEF for 10 sec. Skill 1 reduces Skill 2's cooldown each time a Full Charge shot hits. Skill 2 gives allies a shield based on her own max HP for 5 sec.

How to use

Auto is fine. Auto still fires Full Charge shots, but aiming and firing are automatic, so missed or under-charged shots mean triggers less often. Manual is better if you want to land Full Charge consistently or time the shield yourself.

Recommended cubes

1Adjutant Cube2Quantum Cube3Resilience Cube

Ordering Charge Speed (Adjutant Cube), Burst Gauge (Quantum Cube), then Reload (Resilience Cube) aligns her charge loop with the Full Burst cycle. This setup fits her Rocket Launcher and Burst 2 role.

Overload options

  • Increased Elemental Advantage Dmg · ×4
  • Increased ATK · ×4
  • Increased Charge Speed · ×4

Secure the Elemental Advantage damage and ATK lines first, and set the remaining lines to suit how the weapon feels, such as Charge Speed.

Skill investment

4/4/4Minimum→4/4/4Value→7/4/4Endgame

If her Burst has a debuff and damage, invest there first, then cover Skill 1 and Skill 2 in that order.

Best for

CampaignRaidsTowerArena (PvP)

In Story, bosses, and Tower she props up the party well with debuffs and shields. In Tower and Arena her usefulness varies by squad.

Pros

She lowers enemy DEF and briefly protects allies with a shield scaled to her own HP.

Cons and caveats

As a Rocket Launcher, her damage and shield are inconsistent if you're not used to reloading and Full Charge. Her shield is short, so if your timing is off it does little.