Early Growth - Currency Types and Sources

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Overview

A brief summary of the various currencies used in the game, what they are used for, and where to get them.

Details

Core Dust

One of the character level-up materials, used in large amounts especially after level 160.
Obtained from Campaign/Hard stages, daily/weekly missions, events, Outpost production, and more.

Battle Data

The basic currency used for character level-ups.
Obtained from Campaign/Hard stages, Outpost production, daily/weekly missions, event rewards, and more.

Credits

The basic currency used for overall growth, such as gear enhancement, skill upgrades, and shop purchases.
Obtained from stage clears, daily/weekly missions, Outpost income, events, shop trades, and more.

Collection Items (R, SR)

Doll-shaped collection gear equipped on Nikkes.
They come in R and SR grades, with enhancement levels 1-15. Stats and buffs are granted based on weapon type.
Once equipped, they are bound to that Nikke.

First unlocked when you clear Campaign 6-4, and obtained from Dispatch, Solo Raid, and more.

Maintenance Kits (Basic, Intermediate, Advanced)

Materials used to enhance Collection Items.
They come in blue (Basic), purple (Intermediate), and yellow (Advanced) grades, and grant Collection Item EXP when used.

Available from Dispatch, Solo Raid, missions, events, shops, and more.

T9 Manufacturer Gear

The highest gear grade at present.
It carries a manufacturer option, and once equipped on a Nikke from that manufacturer and modified, it can be used as Overload gear.

Obtained from Anomaly Interception (AI), events, shops, and more.

Gear Level-Up Materials

Materials consumed when enhancing gear.
The required material grade changes with the enhancement level.

Available from stage drops, Interception, missions, events, shops, and more.

Skill Chips (Normal, Burst)

Currency used to upgrade character skill levels.
They are split into normal skill and Burst Skill types.

Mainly obtained from Simulation Room, Overclock, events, shops, and more.

Molds

Items that grant a character or gear of a set grade (R/SR/SSR) when opened, either guaranteed or by chance.

Obtained from Tribe Tower and more.

Special Recruit

Refers to limited/pick-up recruitment.
You use Pick-Up Recruit tickets or Gems, and the pick-up character's rate on that banner is increased.

Standard Recruit

Refers to standard recruitment.
Available through Standard Recruit tickets or the free 1x recruit, and draws from the permanent character pool.

Gems

The basic currency used for gacha, shops, and some systems.
Obtained from missions, events, achievements, purchases, and more.

Custom Modules (Modules)

Materials used to Overload (modify) T9 Manufacturer Gear.

  • 1 used on the first modification
  • More consumed for later option resets (Overload rerolls)

Obtainable as Anomaly Interception (AI) rewards.

Custom Lock Keys

Materials used to lock Overload gear options.
They let you keep specific option lines during a reset and reroll only the rest.

Obtained by clearing the Anomaly Interception boss Kraken.


Summary

CurrencyType/TraitsUsed ForSources
Core DustKey level-up currencyCharacter level-upStages, missions, Outpost, events
Battle DataBasic level-up currencyCharacter level-upStages, Outpost, missions, events
CreditsBasic currencyEnhancement, skills, shopsStages, missions, Outpost, events
Collection Items R/SRDolls equipped on NikkesNikke enhancementDispatch, Solo Raid
Maintenance KitsCollection Item enhancement materialCollection Item enhancementDispatch, Solo Raid, missions, events
T9 Manufacturer GearTop-tier gearGear slotsAI, events, shops
Gear Level-Up MaterialsGear enhancement materialGear enhancementStages, Interception, missions
Skill ChipsSkill upgrade currencySkill level-upSimulation Room, events
MoldsCharacter/gear acquisition itemOpeningTribe Tower
Special RecruitPick-up gachaCharacter recruitmentTickets, Gems
Standard RecruitStandard gachaCharacter recruitmentTickets
GemsGeneral-purpose currencyGacha, shopsMissions, events, purchases
Custom ModulesOverload materialGear modificationAI
Custom Lock KeysOption lock materialOverload rerollsAI

Currency x Content (Availability)

Currency \ ContentStagesMissionsOutpostEventsDispatchSolo RaidInterceptionAITribe TowerShopsCrafting
Core DustOOOO
Battle DataOOOO
CreditsOOOOO
Collection Items R/SROO
Maintenance KitsOOOOO
T9 Manufacturer GearOO
Gear Level-Up MaterialsOOOOO
Skill ChipsOO
MoldsO
Custom ModulesO
Custom Lock KeysO
  • O : Available from that content
  • SI = Special Interception
  • AI = Anomaly Interception